Game strategi pc. The 50 best strategy games to play on PC in 2022
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Game strategi pc. The 50 best strategy games to play on PC in 2022

Game strategi pc. The 50 best strategy games to play on PC in 2022

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Game strategi pc.7 Game Strategi Perang PC Terbaik Offline yang Harus Diikuti

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Game strategi pc. The best strategy games on PC

 
Apr 04,  · The best strategy games on PC are: Crusader Kings III. Offworld Trading Company. XCOM 2. Homeworld: Deserts of Kharak. Total War: Warhammer II. Civilization VI. Company of Heroes 2: Ardennes. Download the best Strategy Game for PC from Epic Games. Play new and upcoming Strategy PC Games with friends in multiplayer online or play solo. Mar 31,  · A real-time strategy game that released in as the follow up to Command & Conquer: Red Alert, Red Alert 2 picks up where the first one left off. No different from many other games of the same.

 

Game strategi pc.17 Game Strategi Offline Terbaik (PC) di Tahun 2022

 

City Builder , Simulation , Building , Management. Space , Grand Strategy , Strategy , Sci-fi. Management , Simulation , Building , Sandbox. Tower Defense , Strategy , Multiplayer , Singleplayer. Showing 1 – 15 of 12, results.

Free To Play. Showing 1 – 15 of 1, results. Divinity: Original Sin 2 – Definitive Edition. City Builder , Puzzle , Indie , Strategy. Strategy , Simulation , City Builder , Building. Encounter other strange lifeforms and learn to communicate, trade, and conduct diplomacy as you build a coalition of allies in your mission to find the Archon. Recruit new members from the alien races you cross paths with, and build a team capable of traversing the cosmos.

Manage your crew, your ship and its systems; the mission’s success is down to your decisions as Commander. Hey there, humans. It’s me, Carlton! Phoebe’s most trusted friend Now, who’s Phoebe, you ask? She’s a talented inventor and programmer with a taste for the finer things in life and prefers to work smarter, not harder. Her mission: save up enough cash to finally move outta her parents’ place.

That’s where I come in! Phoebe created me, her bionic arm and best friend, to help her achieve her goals. Not only am I brilliant, handsome, and funny, but I’ve also got a neat trick up my sleeve – I can take regular old floppy disks and turn them into these handy-dandy projections we call “Floppy Knights! With the help of our new buddies, the occasional odd job has turned into a steady side hustle Bigger and badder monsters keep popping up and now Phoebe’s not so sure about this whole “hero” role Let’s chat about all the sweet stuff you’ll get to do in the game!

Overlord, a new full expansion for Stellaris, grants access to new features designed to unlock the next level of your empire. Guide a galaxy full of potential subjects to glory – or subjugation. New mechanics provide many ways to specialize your vassals’ roles within your empire, bring new planets and subjects under your reign, and new magnificent megastructures to project your power further, faster. Conquer the continent in this grand strategy simulation game.

The continent of Runersia is home to six major powers with more than 40 bases, knights, and 50 types of monsters. Select a ruler, compose your platoons of knights and monsters, and march to claim enemy bases.

The player chooses how they will battle, so devise the best strategy to lead your nation toward continental conquest. How will your legend unfold? Root out and purge a galaxy-spanning plague in a cinematic, story-driven campaign, using the tactics and talents of your own personalised squad of Daemonhunters.

Forge Your Champions – Grey Knights are humanity’s greatest weapon. A secretive yet supremely powerful chapter of Space Marines sworn to eradicate corruption, these legendary Daemonhunters are dedicated to combating the minions of Chaos.

Lead your own personalised squad against a galaxy-wide plot to infect worlds with a cosmic plague, The Bloom. Plan Your Strategy Master a turn-based tactical game full of satisfyingly strategic action.

Choose powerful classes, wield incredible weapons, use environments to your advantage, and target specific enemy weak points to hinder the advance of an ever-evolving and mutating threat. Enter the 41st Millennium Penned by acclaimed Black Library author Aaron Dembski-Bowden, immerse yourself in a compelling story set in the grimdark universe of Warhammer 40, Meet famous faces, engage iconic foes, and discover what it takes to lead a squad of elite warriors battling to prevent galaxy-wide destruction in the 41st millennium.

User Score: 7. Play out a Kaiju movie as the hopelessly outclassed military in this stylish 2D turn-based strategy game. Construct buildings and defend your city with cannon-fodder tanks, jets and more as the devastating kaiju grow in power with every attack.

Dorfromantik is a peaceful building strategy and puzzle game where you create a beautiful and ever-growing village landscape by placing tiles. Explore a variety of colorful biomes, discover and unlock new tiles and complete quests to fill your world with life! User Score: 5.

Sandbox economic simulation game about class struggle. European country is in a deep crisis. You are the mayor of the capital. Social unrest is inevitable. What price will you pay to save your people from anarchy?

Planetary Conquest. Cultural Domination. Political Alliances. Technological Supremacy. How will you achieve victory? Galactic Civilizations IV is a space-based 4X strategy game set in the 24th century. Humans have discovered faster-than-light travel, and aliens compete with humanity for dominion of the galaxy.

You begin the game with only your home planet and must research new technologies, explore the known galaxy, and colonize new worlds while keeping your people at home happy. At the same time, you will engage in trade, diplomacy, intrigue and war with other alien civilizations. User Score: 2. A unique hybrid between turn-based tactical games and traditional, character-centric RPGs. Knight’s Tale is a modern retelling of a classic Arthurian mythology story filtered through the dark fantasy tropes, a twist on the traditional tales of chivalry.

Travel to the sleepy village of Caterwaul Way and rebuild your grandmother’s cat cafe. Renovate your restaurant, befriend the local cats and townsfolk, forge lasting friendships, unravel catty mysteries, and build a home for dozens of unique felines! Humanity Trashed the Earth and left for Mars. Only few people remained. Clean the Environment and gather resources.

Find new fluffy friends and robot allies. Rebuild your village and environment and run your own post apo farm as there is No Place Like Home! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

Huge Galaxies with up to 2, star systems and tens of thousands of planets, moons and asteroids are yours to explore and exploit, whether peacefully through mining and diplomacy or by conquest! The complex process of generating a galaxy ensures that every new game will be different and the many galaxy setup options ensure incredible replayability as well as the ability to have your game be just the way you like it.

A totalitarian state that controls everything and everyone through oppressive laws, total surveillance, and intimidation. You are Frank Schwarz, a husband, and father who lost his cushy office job at the Ministry after someone set him up.

The only way to avoid jail time was to make a deal with a high-ranking security officer. Now a government spy working undercover as a landlord, you must break into tenants’ apartments, search them for contraband and eliminate anyone your boss wants out of the picture. At the same time, you’ll have to spy and scheme against co-workers and superiors in the Ministry to work your way back up the ladder. Different factions are secretly vying for power over the Ministry and the country play them against each other to your advantage.

Can you get your old life back, or even something better? Will you fight for change and truth or uphold the status quo? Who are you willing to sacrifice to get what you want? A fast turn-based strategy RPG with real-time combat. Develop your cities and armies, level up your heroes to gain new, powerful spells and skills, and explore the wonders and dangers of the procedurally generated maps as you aim to conquer your enemies before they do the same to you.

Far beyond the world and its petty wars there exists a dimension of pure, malevolent magic: The Realm of Chaos. It is a terrible place, incomprehensible to the mortal mind. It whispers promises of power, but to behold it is to be seduced by it. To relinquish your soul to it. To become it. The four Ruinous Powers rule over this place, ever seeking to slip their bonds and engulf the world in a tide of daemonic corruption.

Nurgle, the plague god; Slaanesh, the lord of excess; Tzeentch, the changer of ways; and Khorne, the god of blood and slaughter. On the border between the worlds, two mighty kingdoms stand sentinel: the stern warriors of Kislev and the vast empire of Grand Cathay. But each is beset by its own trials, and now both have cause to cross the threshold and send their armies into the Realm of Chaos. The world stands on a precipice. A single push will plunge it into cataclysm. And there is one who schemes to achieve just that, an ancient figure who desires nothing less than to wield supreme power.

But to succeed, he will need a champion There is but one true center for power and prestige: a ruler’s court. Step into your own fully immersive throne room with Crusader Kings: Royal Court, and get ready to impress vassals and courtiers with your splendor and treasure on display. Watch visitors pay respect or family members squabble as you pass judgment in royal audiences, establishing the vital link between your people and your realm.

In Crusader Kings: Royal Court, you can commission great works of art from inspired craftspeople. Impress your rivals with the grandeur of your court, or awe them with your noble house’s heirlooms and relics. An enhanced Culture system lets you guide your people to novel cultural understandings as they merge or splinter off, embrace their heritage, learn languages, or acquire new traditions.

Reverie Knights Tactics is a turn-based tactical RPG with strategic battles in isometric grids where every decision can alter the story. Travel through a hand-drawn fantasy world and lead your heroes in a story-rich adventure, visual novel style. Determine the destiny of Rome as you conquer foreign lands and navigate political intrigue in this turn-based RPG.

Directly fight with your party of Praetorians, guide your legion to victory, and choose your own path in a story where every decision matters. How will you shape the future of Rome? Quit your job and build an exciting startup!

Survive the tech bubble, compete with rival CEOs and expand your office from bedroom programmer up to the heights of global corporate sabotage! As long as you don’t get hacked User Score: 3. The definitive digital edition of the competitive card game that has been evolving for over 20 years! Duel at the highest level against Duelists all over the world. Thunder Tier One is a realistic top-down shooter where you join an elite special operations team tasked with stopping a dangerous terrorist organization wreaking havoc across the fictional Eastern European country of Salobia.

Buy, sell, and trade organs in a strange and evolving universe. Dive into the quivering innards of alien capitalism in the sci-fi body horror market tycoon game you didn’t know you needed. Set in Japan around the early Edo period, Aiko’s Choice is a stealth strategy game that takes place within the story of Shadow Tactics: Blades of the Shogun. The expansion focuses on one of the main game’s protagonists: the kunoichi adept Aiko.

For a more modern Dune experience, Dune: Spice Wars is currently shaping up very nicely indeed in early access. Even as you send fresh troops into battle, replacing a squad who just died on a fool’s errand of your own making, Company Of Heroes makes you believe that every soldier counts for something.

That’s partly due to the detailed depictions that the Essence Engine make possible, but it’s also down to the careful pacing of the missions.

Even when combat begins, there’s usually a peppering of shots toward cover before casualties occur, and Relic ensure that you have time to react as a situation develops. Even though those soldiers are just pixels on a screen, don’t be surprised if you find yourself making tactical choices that ensure their survival rather than the quickest possible route to success. As soon as Amplitude announced their big historical 4X game, it was inevitable that comparisons would be drawn to the Civilization series.

But Humankind is so much more than just a riff on Sid Meier’s classic strategy franchise. Yes, there are several different technological ages to play through, but the most tantalising aspect of Humankind is how you can graft different cultures together to accumulate all manner of different perks and effects. Onscreen, that can mean having Japanese pagodas nestling right up to Mayan pyramids and Italian opera houses.

In all, there are one million potential civilisation builds in Humankind, and it is absolutely thrilling. At times, it’s almost more puzzle game than 4X, giving it a distinctly different flavour to Civilization.

With so many different combinations to sift through and take into account, it can be a little overwhelming in early playthroughs, but the way you can redefine your entire game plan on the fly, pivoting money-making dynamos into diplomatic powerhouses and research giants is also Humankind’s greatest masterstroke. If you’re tired of Civ, this is a very worthy heavyweight alternative. Arguments over which of Creative Assembly’s historical battlefield sims is the best are a time-honoured tradition among strategy game obsessives, and you’ll probably find a lot of those discussions tend to conclude with ‘s Total War: Shogun 2.

In our own discussions, we concluded that ‘s Warhammer II and ‘s Three Kingdoms were the bestest best Total War games you can play today, but Shogun 2 is still one of Creative Assembly’s all-time classics. Set during Japan’s warring states period, you are put in the samurai war flip-flops of one of the many warlords struggling for control of the islands during the 16th Century, and it gets hectic. The AI is well-tuned on both the strategic map and on the tactical battlefields not always the case in Total War , and the campaign is paced with shrewd finesse: if you throw your weight around too much, the Shogun himself will paint a target on your head, and everyone will come at you like estate agents after a plate full of money.

Thanks to this built-in tipping point, progression is a matter of careful calculation and time-biding rather than a wild land grab, and political thinking is just as important as good generalship. All this, for a game that’s ostensibly about lining up troops on a battlefield and doing big stabs, feels somehow incredibly generous.

It’s an abstract simulation of thermo-nuclear war, in which the tension rises along with the DEFCON level, and frantic deals lead to bitter betrayal. It’s a game in which people are reduced to numbers and ashes. Scores are measured in megadeaths inflicted and, in the default setting, causing a megadeath on an opponent’s territory is worth two points while losing a million citizens in your own territory only loses one point.

The value of life. The presentation is immaculately sinister and minimalist, and while DEFCON is unlikely to keep you playing through the night, you might lose sleep anyway. The closest strategy gaming comes to horror. There’s a whole food ecosystem, the regular arrival of winter turns it into a survival game of sorts, you can trade with monsters and your choice of which clan you control affects your play style on a level far beyond mere unit options.

It’s very much a building game as well as a war game, but does a stand-up of job of keeping things lean despite how many plates it spins. The single-player campaign plays a somewhat distant second fiddle to a beautifully drawn-out multiplayer mode that makes a virtue of tension as well as conflict, but whichever way you play, Northgard is without doubt one of the best RTS games of the last few years.

The perfect gateway game. Perhaps you’ve dabbled with a couple of 4X games and the occasional RTS, and now you want to step up to the plate and try your hand at a historical war game – Unity Of Command is precisely what you’re looking for. It models all the smart stuff, including supply lines, but doesn’t drown players in the details. There’s plenty for experienced war gamers to enjoy as well.

Each map seems tailor-made to illustrate specific tactics that were utilised during the Stalingrad Campaign, and the expansions introduce fresh approaches that fit the historical realities of their new campaigns. It’s the grimmest, darkest strategy game in existence, and while the game itself is more limited in scope than T’Warhammer, the 40K universe is a much stronger draw than the elves ‘n’ imperials fantasy world.

Dawn of War is steeped in the blood and weird theological war cries of the 40K universe, and manages to add enough thematically suitable twists to the RTS template to make the setting more than a fresh lick of paint. Better still, it’s lived a long and rich life of both official and fan-made expansions, adding races, modes, units and even entire new rules aplenty – which is a big part of why this remains the ultimate Games Workshop RTS, even 14 years on.

Revisiting Julian Gollop’s masterpiece now, particularly in light of the excellent Firaxis remake and its sequel, can be a sobering experience.

Why is it possible to send soldiers into battle without a weapon? And, come to think of it, why does X-COM, the planet’s last hope, have to buy basic equipment? Why is the interface so unfriendly to newcomers? Indeed, UFO is riddled with irritations. Fortunately, there’s now OpenXcom , which takes the game apart and puts it back together again with a new code base designed to run on modern computers. It also means it’s free from all the irritating bugs and limitations that played the original, and you can mod it.

You can still buy the original if you really want, but OpenXcom is definitely a more enjoyable experience in Of course, the Firaxis remake is even better today, but when you’re in the thick of a terror mission, with chrysalids seemingly pouring out of the walls, or in those last hours when you finally seem capable of taking the fight to the aliens, there’s still nothing else quite like X-COM.

Not even XCOM. In the beginning, there was Total Annihilation. The year is , the year that Duke Nukem Forever went into production. Cavedog’s RTS went large, weaving enormous sci-fi battles and base-building around a central Commander unit that is the mechanical heart of the player’s army. Supreme Commander followed ten years later. Total Annihilation designer Chris Taylor was at the helm for the spiritual successor and decided there was only one way to go.

Initially, it’s the scale that impresses. Starting units are soon literally lost in the shadow of enormous spiderbots as orbital lasers chew the battlefield to pieces. Spectacle alone wouldn’t make Supreme Commander one of the greatest RTS games ever released, however, and there’s plenty of strategic depth behind the blockbuster bot battles.

It’s a game in which the best players form their own flexible end-goals rather than simply rushing to the top of the ladder. Yes, there’s a drive toward bigger and better units, but the routes to victory are many – some involve amphibious tanks, others involve enormous experimental assault bots and their ghostly residual energy signatures. Indeed, we recommend playing Supreme Commander: Forged Alliance these days, which is a standalone expansion to the base game.

This adds loads of extra units, an entirely new faction, new maps and a new single-player campaign, and it’s a better sequel than the actual sequel. One of the hurdles strategy games often face is finding the challenge and fun in tasks and themes that don’t immediately seem attractive or entertaining. War games and theme park management have certain, obvious appeals, but when taxation and logistics seem to be the order of the day, a game can quickly look a lot like a job.

Imperialism 2 is one such game. Although its scope is impressive and the idea of ruling a country and building an empire is potentially exciting, SSI’s game focuses on labour and resource management, and is mainly about solving problems of supply and economics.

That it succeeds in making these elements of rule both engaging and relatively accessible is down to the strength of the design. By concentrating on logistics, Imperialism and its sequel become games about the big picture that the smaller details are part of, rather than lists of numbers and complicated spreadsheets. Micromanagement is out and important nation-wide decisions are well and truly in.

Some might call Slipways a 4X-lite. We prefer the term ‘grand-strategy-themed puzzle game’. For starters, it’s a lot more immediate and moreish than other go forth and conquer space operas, as here you’re tasked with creating a prosperous network of interlinking planets, keeping resources flowing to make sure everyone’s got the thing they need to thrive. The catch? The titular slipways can’t overlap, so you’ll need to be thinking a few steps ahead with every expansion.

Trust us, keeping everyone happy – Slipways’ version of civic and public order – is no small task. If planets start getting antsy, then you run the risk of getting booted out of office, presumably into the cold coffin of space, ending your run.

But here’s the thing, most runs last a couple of hours tops – 45 minutes if you’re good – making it much easier to dip your toe into if you’re too time-starved for yet another pop at Stellaris or Crusader Kings 3. From archfiends to gods. Wannabe gods. Dominions IV, like Solium Infernum, can be off-putting at first.

It has a complicated rule-set that takes a few playthroughs or a determined study of the monstrous manual to understand, and even when a session begins, following the flow of action can be difficult. That’s despite the game being separated into tidy turns, with distinct sets of instructions to put into action.

There are cities to build, victory points to secure and armies to move around the randomly generated maps. That tricksy rule-set, along with a combination of graphics that are functional at best and a demanding interface, can make the basics hard to grasp. Or perhaps it’s that there are no basics. Homeworld: Deserts of Kharak opens in new tab sounded almost sacrilegious at first. Over a decade since the last Homeworld game, it was going to take a game remembered for its spaceships and 3D movement and turn it into a ground-based RTS with tanks?

And it was a prequel? Yet in spite of all the ways this could have gone horribly wrong, Deserts of Kharak succeeds on almost every count.

It’s not only a terrific RTS that sets itself apart from the rest of the genre’s recent games, but it’s also an excellent Homeworld game that reinvents the series while also recapturing its magic. Only Total War can compete with the scale of Supreme Commander opens in new tab ‘s real-time battles. In addition to being the preeminent competitive strategy game of the last decade, StarCraft 2 opens in new tab deserves credit for rethinking how a traditional RTS campaign is structured.

Heart of the Swarm is a good example of this, but the human-centric Wings of Liberty instalment is the place to start: an inventive adventure that mixes up the familiar formula at every stage. In , Blizzard finally decided to wind down development on StarCraft 2 opens in new tab , announcing that no new additions would be coming, aside from things like balance fixes.

The competitive scene is still very much alive, however, and you’ll still find few singleplayer campaigns as good as these ones. Most notable today for being the point of origin for the entire MOBA genre, Warcraft III is also an inventive, ambitious strategy game in its own right, which took the genre beyond anonymous little sprites and into the realm of cinematic fantasy. The pioneering inclusion of RPG elements in the form of heroes and neutral monsters adds a degree of unitspecific depth not present in its sci-fi stablemate, and the sprawling campaign delivers a fantasy story that—if not quite novel—is thorough and exciting in its execution.

Shame about Warcraft 3: Reforged opens in new tab , it’s not-so-great remake. Some games would try to step away from the emotional aspect of a war that happened in living memory. Not Company of Heroes opens in new tab. Age of Empires gave us the chance to encompass centuries of military progress in half-hour battles, but Rise of Nations does it better, and smartly introduces elements from turn-based strategy games like Civ.

When borders collide civs race through the ages and try to out-tech each other in a hidden war for influence, all while trying to deliver a knockout military blow with javelins and jets. It was tempting to put the excellent first Dawn of War on the list, but the box-select, right-click to kill formula is well represented. In combat you micromanage these empowered special forces, timing the flying attack of your Assault Marines and the sniping power of your Scouts with efficient heavy machine gun cover to undo the Ork hordes.

The co-operative Last Stand mode is also immense. If you need a 40K fix, we’ve also ranked every Warhammer 40, game opens in new tab.

Like an adaptation of the tabletop game crossed with the XCOM design template, BattleTech opens in new tab is a deep and complex turn-based game with an impressive campaign system. You control a group of mercenaries, trying to keep the books balanced and upgrading your suite of mechwarriors and battlemechs in the game’s strategy layer.

In battle, you target specific parts of enemy mechs, taking into account armor, angle, speed and the surrounding environment, then make difficult choices when the fight isn’t going your way. It can initially be overwhelming and it’s undeniably a dense game, but if that’s what you want from your strategy games or you love this universe, it’s a great pick.

A beautifully designed, near-perfect slice of tactical mech action from the creators of FTL. Into the Breach opens in new tab challenges you to fend off waves of Vek monsters on eight-by-eight grids populated by tower blocks and a variety of sub objectives. Obviously you want to wipe out the Vek using mech-punches and artillery strikes, but much of the game is about using the impact of your blows to push enemies around the map and divert their attacks away from your precious buildings.

Civilian buildings provide power, which serves as a health bar for your campaign. Every time a civilian building takes a hit, you’re a step closer to losing the war.

Once your power is depleted your team travels back through time to try and save the world again. It’s challenging, bite-sized, and dynamic. As you unlock new types of mechs and mech upgrades you gain inventive new ways to toy with your enemies. The game cleverly uses scarcity of opportunity to force you into difficult dilemmas.

At any one time you might have only six possible scan sites, while combat encounters are largely meted out by the game, but what you choose to do with this narrow range of options matters enormously. You need to recruit new rookies; you need an engineer to build a comms facility that will let you contact more territories; you need alien alloys to upgrade your weapons. You can probably only have one. In Sid Meier described games as “a series of interesting decisions. Life Sim , Simulation , Realistic , Survival.

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